Before starting camera calibration, you'll need to add Mars as an endpoint in Unreal Engine.

  1. Go to Edit > Project Settings > Plugins > UDP Messaging > Transport > Static Endpoints, and then click the + button.

  2. Enter the IP address of Mars and port number of Live Link protocol. (in this example, "‍6666"‍).

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    <aside> <img src="/icons/light-bulb_orange.svg" alt="/icons/light-bulb_orange.svg" width="40px" /> TIP: You can find the Mars IP address on the Mars dashboard and the port number in the Network settings. Just tap the Network button then Camera tracking protocols.

    </aside>

    Image_Enabling FreeD on Mars_02_mark.png

    Image_Enabling FreeD on Mars_03_mark.png

    Image_Adding Mars as an endpoint_04_mark.png

  3. In Live Link panel, click + Source, go to Message Bus Source under Live Link Sources, and then click VIVE Live Link to open the Live Link plug-in.

    <aside> <img src="/icons/pencil_green.svg" alt="/icons/pencil_green.svg" width="40px" /> NOTE: If you haven’t created an Unreal Project yet, please refer to Creating a project with a virtual production template.

    </aside>

    https://www.vive.com/media/filer_public/support_zip_img/eu/www/camtrack/guid-d334f94f-3edc-4ca5-95f9-eb67bc4cd753-web.jpg

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